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Researcher / developer

ГородОпыт работы
МоскваНе указан
Требования:
Required experience - more than 4 years of work experience in related fields
- sufficient knowledge of 3d computer graphics modeling mesh / point set processing
- multi-resolution representation‚ simplification‚ parameterization‚ segmentation‚ deformation‚ editing‚ and compression shape acquisition‚ surface reconstruction physical simulation
- cloth / fluid simulation computational geometry collision detection sketch-based modeling rendering global/local illumination photorealistic rendering
- ray tracing‚ photon mapping‚ pre-computed transfer‚ sub-surface scattering real-time rendering graphics hardware
- gpu 3d appearance acquisition‚ representation‚ and editing high dynamic range image non-photorealistic rendering computational photography image-based modeling / rendering relighting shadow animation character animation face animation motion capture / processing etc. Virtual reality‚ augmented reality gpgpu virtual world such as second life‚ lively
- good programming skills in c++ - directx and/or opengl (specially good expertise in shader programming)
- good understanding of high-performance computing architecture (such as multi-core cpu/gpu‚ cell)
- ability and initiative to get to the heart of the problem and take it effectively through to completion
- good interpersonal‚ communicational‚ and presentational skills
- ability to interact effectively with staff at all levels - self-motivated
- fluent english


Должностные обязанности:
3d graphics & vr group‚ ****** advanced institute of technology (sait )
- photorealistic rendering (ray tracing‚ photon mapping‚ pre-computed radiance transfer‚ subsurface scattering‚ 3d appearance acquisition‚ etc.)
- natural motion capture and animation (markerless motion capture‚ physics-based / data-driven character animation‚ etc.)
- 3d data compression (mesh compression‚ point set data compression‚ animation compression)

График работы: Полный день
Тип занятости: Полная занятость
Адрес
Москва
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